Criss Cross Card Game
admin 4/15/2022
Criss Cross Card Game Rating: 7,7/10 2458 votes
Two five-card hands - win across, win down, or win both. Criss Cross Poker is an exciting, new poker game.The game is played with a single 52-card deck. Player makes two ANTE wagers of equal value. 'ANTE ACROSS' bet and 'ANTE DOWN' bet. The player may also place an optional 5 Card Bonus Bet. Criss Cross Raise - Also known as the Criss Cross Jump Shift or Crossover, a convention to address minor suit openings when responder has a invitation values (some play game forcing) and no 4 card major.
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PLAYING TIPS for CRISS-CROSS STUD POKER
Your hand in Criss-Cross poker is taken from 7 cards: the 4 hole cards dealt to you, plus 3 of board cards. You may use any combination of hole and board cards to make your hand (4 hole & 1 board; 3 hole & 2 board or 2 hole & 3 board). It is highly desirable to have at least 3 and preferably 4 well coordinated hole cards to play.
STARTING HAND SELECTION
The very best high starting hand you could hope for is 4 of a kind. You have what is almost assuredly the best hand right from the start. The board can neither improve or counterfeit your quads, but could (very rarely) give another player a bigger hand. But, that is such a far off possibility that it should not concern you. Unfortunately, being dealt quads is about a 20,000 to 1 long shot. Another rare starting hand is 4 to a straight flush, including 1 gapper. With this type of hand you will either draw a fabulous hand (straight flush), a decent hand (regular flush), a vulnerable straight or nothing (unless it consists of low cards). Excellent starting hands that occur more frequently are trips and two pair. These hands are just one board card away from becoming a huge hand. Four cards to a flush is also a decent starting hand, while four to a straight is typically not worth playing unless it can be played for low. With the exception of starting with trips, having just 3 cards to these hands will require the help of both cards from one of the board pairs and that is much more difficult. But, if they include multiple possibilities like a pair or 3 low cards they may be worth playing.
Excellent starting hands for low are obvious: 4 cards of 6 or lower. Such a hand will also include straight possibilities, vulnerable though it is. Having 3 to a flush (including the ace) gives an additional possibility.
Three low cards, all 4 or under, is a decent start, but will take help from 2 of 3 of the board cards. Unless you have other possibilities for high, having just A2 is not a reasonable low hand as it requires 3 nearly perfect board cards.
Your hand in Criss-Cross poker is taken from 7 cards: the 4 hole cards dealt to you, plus 3 of board cards. You may use any combination of hole and board cards to make your hand (4 hole & 1 board; 3 hole & 2 board or 2 hole & 3 board). It is highly desirable to have at least 3 and preferably 4 well coordinated hole cards to play.
STARTING HAND SELECTION
The very best high starting hand you could hope for is 4 of a kind. You have what is almost assuredly the best hand right from the start. The board can neither improve or counterfeit your quads, but could (very rarely) give another player a bigger hand. But, that is such a far off possibility that it should not concern you. Unfortunately, being dealt quads is about a 20,000 to 1 long shot. Another rare starting hand is 4 to a straight flush, including 1 gapper. With this type of hand you will either draw a fabulous hand (straight flush), a decent hand (regular flush), a vulnerable straight or nothing (unless it consists of low cards). Excellent starting hands that occur more frequently are trips and two pair. These hands are just one board card away from becoming a huge hand. Four cards to a flush is also a decent starting hand, while four to a straight is typically not worth playing unless it can be played for low. With the exception of starting with trips, having just 3 cards to these hands will require the help of both cards from one of the board pairs and that is much more difficult. But, if they include multiple possibilities like a pair or 3 low cards they may be worth playing.
Excellent starting hands for low are obvious: 4 cards of 6 or lower. Such a hand will also include straight possibilities, vulnerable though it is. Having 3 to a flush (including the ace) gives an additional possibility.
Three low cards, all 4 or under, is a decent start, but will take help from 2 of 3 of the board cards. Unless you have other possibilities for high, having just A2 is not a reasonable low hand as it requires 3 nearly perfect board cards.